Pamela
Clunes

Technical Game Designer & Gameplay Engineer

Experienced Software Developer

I'm a Computer Science Engineer with 12+ years of experience managing and developing software projects.
Wrote my first line of code on an Atari 800XL.

6+ Years Designing Games

In 2018 I founded Raincup Games where I've designed and programmed various types of games and worked with different techonologies.

Eager to Continue Growing

I'm looking for new adventures where I can continue to grow and learn from the best.

My Works

Most relevant projects I've worked on.


  • Genre: Casual Adventure
  • Platform: PC
  • Stack: Unity/C#
  • Role: Creative Director, Gameplay Programmer, Lead Designer
  • Team Size: 11

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  • Genre: JRPG
  • Platform: PC, Consoles
  • Stack: Unity/C#
  • Role: Gameplay Programmer, Technical Game Designer
  • Team Size: 15


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  • Genre: Survival
  • Platform: PC
  • Stack: Unreal Engine / Blueprints
  • Role: Game Design, Blueprint Programming
  • Team Size: 1


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