I worked as the Creative Director, Main Designer and Gameplay Programmer.
My main tasks were:
My main tasks were:
- Design the main concept and core mechanics
- Design and implement the levels layout and progression
- Implement in C# and Unity3D the core mechanics and game loop
- Integrate art assets delivered by artists: UI, animations, 3D assets, characters.
- Integrate the sounds using Audio Mixer in Unity.
- Coordinate the fully remote team, milestones and project's version control.
- Soft testing the mobile version on Android.
- Compile and publish the game on Steam.
- Optimized visual and performance aspects for mobile platforms.