Pamela
Clunes

Technical Game Designer & Gameplay Engineer

Experienced Software Developer

I'm a Computer Science Engineer with 17+ years of experience managing and developing software projects.
Wrote my first line of code on an Atari 800XL.

8+ Years Designing Games

In 2018 I founded Raincup Games where I've designed and programmed various types of games and worked with different techonologies.

Eager to Continue Growing

I'm looking for new adventures where I can continue to grow and learn from the best.

My Works

Latest projects I've worked on.


Self-founded indie studio with projects ranging from Casual to Sci-fi Adventure.

Worked as Creative Director, Leader Designer and Gameplay Programmer in Unity and Unreal Engine 5.

Lead teams of 11 people and received Government funding for development.


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JRPG made with Unity for PC and consoles.

Worked as Technical Game Designer and Gameplay Programmer on a team of 15 people.



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Fully remote multicultural team developing AI-powered platform, and tools for game developers.

Worked as a Technical Game Designer on mobile, PC and web games using state-of-the-art AI tools and latest technologies.

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